Embattled Gavin Newsom pushes a big AI discount — and it's not for you



California Governor Gavin Newsom (D) believes access to artificial intelligence is so important, he's willing to put taxpayer money where his mouth is.

The governor announced that the state is entering a new partnership that will inevitably see AI spread across state agencies and possibly municipalities throughout California.

'Building AI responsibly and in service of people has been our approach from the start.'

Newsom's government is already using AI in the Office of Emergency Services and the Department of Technology, but is looking to expand the usage across all departments by offering the service at a discount.

California agencies will have access to Anthropic's Claude at a 50% discount after the state secured a contract with the Silicon Valley company.

However, there is no statewide budget allocation for this service, and each department will have to pay from its own budget. The offer is available to local governments, too, the Sacramento Bee reported.

"We're entering a partnership to strengthen cybersecurity and provide [Claude AI] to state agencies — and California local governments — at a 50% discount," Newsom wrote on X.

"The Golden State helped build Silicon Valley — and every Californian should benefit from the responsible use of their latest innovations."

Despite the governor's wording, the "benefit" is to come only through government usage, as the discount is not available to the average resident.

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A state press release says the new deal offers workforce training, "expert" technical assistance, and "workflow input" from Anthropic developers to state actors.

"This partnership is about using technology the California way: responsibly, transparently, and in service of people," Newsom claimed. "AI should not replace the human work of government; it should help our workers move faster, solve problems more effectively, and deliver better results for Californians."

A California Department of Technology spokeswoman said that as of the Monday after the announcement, no departments had taken up the state's offer to use the technology under the new contract.

Blaze News previously reported on Claude's pricing structures, which can pile up quickly if not limited or monitored by employers. The prices are based on tokens, which cost upwards of $25 per million.

One token is equal to approximately four written characters in English text or "0.75 words," so generating a PDF costs about 125,000 tokens, a large document around 25,000 tokens, and a webpage roughly 2,500 tokens.

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Jim WATSON/AFP/Getty Images

Anthropic's head of Americas, Kate Jensen, said the company feels "a real responsibility to our home state" which encouraged the company to strike the deal.

"Building AI responsibly and in service of people has been our approach from the start, and that's exactly what this partnership puts into practice."

California's Government Operations Agency Secretary Nick Maduros said state employees are hoping to provide Californians "with the best possible service," and in order to do that they "need to make sure" their teams have access to "the best modern tools," including Claude and other "emerging technologies."

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A massive Microsoft jobs purge is under way — and it's only the beginning



With just a few months under new leadership in the gaming division, Microsoft is set to perform a significant overhaul of Xbox, including a number of job cuts in the process.

Microsoft's Xbox is planning some major changes to the company — with some staff reductions starting as soon as Monday — under the new CEO, Asha Sharma.

'I also want to be direct that the roles eliminated today are not being replaced by AI. At the same time, what is true is that AI is changing how work gets done.'

Bloomberg reported that Xbox plans to lay off 3,200 workers in that division alone. Some 1,600 jobs were reportedly eliminated on Monday, and 1,600 more are planned over the next 12 months.

Planned cuts across Microsoft, including outside Xbox, on Monday amounted to 6,400 employees, according to Bloomberg.

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“We are still early on this journey, and there will be more changes ahead; other parts of our business will need to make similar changes,” Chief People Officer Amy Coleman wrote in a memo published on Monday.

In addition to the staff reductions, Xbox is seemingly gearing up to reverse course on several growth initiatives overseen by Sharma's predecessor, Phil Spencer.

Xbox will reportedly sell or attempt to sell five different studios in the near future, all of which were acquired under Spencer in an attempt to grow the company.

These studios include Ninja Theory, Undead Labs, Double Fine, and Compulsion Games, with a view to sell a fifth studio based in Lyon, France, that has yet to begin the consultation process to "review potential strategic options." Bloomberg reported this process will take longer due to strict labor laws in the country.

Sharma wrote that those acquisitions over the past decade "created meaningful value," but "they did not grow at the pace we expected," adding that "in a typical year" Xbox was losing 64 cents for every dollar it invested.

Sharma said that the restructuring would affect several internal studios as well, including Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. She emphasized the importance of Mojang (Minecraft) and King (Candy Crush) and added that they would now report directly to her as the two consistent cash cows of the company.

While many employees worry that their jobs will be replaced by artificial intelligence, especially in the tech industry, Coleman addressed this issue head-on: "I also want to be direct that the roles eliminated today are not being replaced by AI. At the same time, what is true is that AI is changing how work gets done. Some of the tasks we do every day can now be automated, and that means we all need to keep learning, keep building new skills, and keep adapting as the work evolves."

This announcement comes just months after Microsoft's first-ever buyout program for retirement-age employees in the United States. Coleman's announcement reported that 30% of eligible employees chose to participate in the program. In April, CNBC reported that there were roughly 125,000 U.S. Microsoft employees as of June 2025 and that about 7% of the workforce was eligible for this one-time program.

Assuming these figures are accurate, this program may have bought out up to around 2,600 more employees earlier this year.

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The next AI race isn't about smarter machines. It's about human experience.



If you want to glimpse the future of artificial intelligence, don't start in Silicon Valley. Start in a South Korean factory.

According to the International Federation of Robotics, South Korea now has 1,012 industrial robots for every 10,000 manufacturing workers — the highest robot density in the world. Put another way, roughly one in every 10 manufacturing "workers" is now a robot.

For now, however, even the world's most advanced humanoid robots still struggle with tasks that young children perform effortlessly.

That startling figure is one piece of a much larger story stretching from American AI labs to South Korean factories, Chinese assembly lines, and Indian garment workshops.

For most Americans, the AI revolution is something that happens on a screen. We think of ChatGPT writing emails, Claude summarizing reports, or Google Gemini answering questions. The race appears to revolve around Silicon Valley companies building ever more capable language models.

But the next phase of artificial intelligence is becoming much more physical.

Instead of asking how machines can write like humans, researchers are asking how they can move like humans — how they grasp a coffee mug, fold a shirt, stitch a collar, or crack an egg without crushing it.

That challenge has created an unexpected global division of labor: America builds the brains, South Korea builds the bodies, China provides the classroom, while India supplies the teachers.

Together, they're revealing something surprising: the future of artificial intelligence depends on ordinary human beings.

South Korea: Building the bodies

If robotics has an epicenter, it may well be South Korea.

The country's dominance in robotics didn't emerge from nowhere. It grew out of decades spent building some of the world's most advanced automobiles.

The same expertise that allows South Korean companies to manufacture electric motors, precision steering systems, sensors, braking technology, and other high-performance automotive components translates remarkably well to humanoid robots. Goldman Sachs Research estimates Korean companies could account for roughly 30% of global humanoid robot production by 2035, either by manufacturing robots directly or supplying the critical components that allow them to move.

Yet South Korea's embrace of automation has also exposed its tensions.

This week, Hyundai workers overwhelmingly voted to authorize strike action after contract negotiations stalled, with robots emerging as a central issue for the first time.

The union isn't simply demanding higher wages.

It wants guarantees over how artificial intelligence and humanoid robots will be introduced onto factory floors, arguing that workers deserve a voice before machines begin performing jobs currently done by people.

The dispute centers on Atlas, the humanoid robot developed by Hyundai-owned Boston Dynamics.

While company executives describe Atlas as a way to perform dangerous, repetitive, and physically demanding work, union leaders see a machine that could eventually replace the people who build Hyundai's cars.

The disagreement captures the paradox facing much of the developed world.

Countries like South Korea desperately need automation. It has one of the world's fastest-aging populations and one of its lowest birth rates, creating labor shortages that robots may eventually help fill.

Yet the workers whose jobs are most vulnerable understandably want assurances that they won't become casualties of the technological transition.

Child's play

For now, however, even the world's most advanced humanoid robots still struggle with tasks that young children perform effortlessly.

Finding a coffee pot, identifying its handle, lifting it correctly and pouring without spilling remains astonishingly difficult for a machine.

The bottleneck is no longer the body or the brain. It is experience.

Engineers can now build remarkably capable robot bodies and increasingly sophisticated AI models. What they can't manufacture is the accumulated experience that allows humans to navigate the physical world almost without thinking. Like a child learning to walk — or an apprentice learning a trade — robots improve only through repeated interaction with the real world.

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akinbostanci/Getty Images

China: Generating the experience

South Korea may lead the world in robot density, but China wins on sheer scale.

According to the International Federation of Robotics, China had 2.027 million industrial robots operating in its factories in 2024. It installed another 295,000 robots that year alone, accounting for 54% of global robot demand.

That scale gives Beijing an enormous advantage in the next phase of AI.

Unlike ChatGPT, which learned from enormous quantities of text on the internet, humanoid robots must learn by interacting with the real world. Every object they grasp, every obstacle they navigate, and every task they complete generates valuable information that helps improve future models.

China has more of that real-world classroom than anyone else.

Part of the urgency stems from demographics. After decades of the one-child policy and collapsing birth rates, China faces one of the fastest-aging populations in history. Its working-age population is projected to shrink dramatically over the coming decades, threatening the labor force that powered its manufacturing rise.

Humanoid robots have become one response. Every robot deployed today becomes another teacher for tomorrow's robots. More deployment generates more real-world data, and better data produces better AI models.

Better models create more capable robots, which in turn generate even more data.

In the race toward physical AI, experience itself has become a competitive advantage.

India: Supplying the trainers

If South Korea is building the machines and China is putting them to work, India is asking who benefits from the knowledge that makes them possible.

Across the country, companies are asking factory workers, construction laborers, delivery drivers, and homemakers to wear head-mounted cameras while they go about their daily routines.

No gesture is too small to escape the camera's eye: how a garment worker guides fabric through a sewing machine, how a mason carries bricks across uneven ground, how someone folds laundry, washes dishes, packs a lunch.

The recordings — known as "egocentric data" — have become one of the world's most valuable resources.

Many workers reportedly weren't told exactly why they were being recorded; in fact, some laughed when cameras were first strapped to their foreheads. That laughter changed to unease as they realized they were teaching machines that might someday replace them.

Labor advocates have raised new questions. If a worker's lifetime of accumulated skill is converted into an AI dataset worth millions of dollars, should that worker share in its value?

Can consent really be voluntary if refusing to wear the camera could jeopardize someone's livelihood?

And who owns years of accumulated know-how once it has been converted into a commercial AI dataset?

For perhaps the first time, the routines of ordinary life are becoming economically valuable in their own right.

Skills that were never considered professions — sewing a collar, folding towels, washing dishes, preparing meals, gripping an egg without breaking it, carrying heavy materials safely — are becoming indispensable training material for the world's most sophisticated robots.

Indian startup Neocambrian AI estimates it could require 100 million hours of first-person human activity before machines approach human-level dexterity.

The irony is impossible to miss.

As artificial intelligence becomes more sophisticated, researchers are discovering just how difficult it is to replicate the quiet competence of ordinary people.

We, robot

The AI revolution has often been described as a triumph of silicon over flesh. Instead, it is becoming a lesson in just how remarkable ordinary human beings really are.

The machine doesn't know what an ordinary person knows: how tightly to grip an egg, how to instinctively shift its weight while walking across uneven ground.

These are forms of embodied wisdom acquired through years of living in a human body.

Christianity has long insisted that human beings are not merely minds that happen to inhabit bodies. In Genesis, mankind is introduced not simply as a thinker but as a worker — cultivating a garden, naming animals, building a family, and exercising stewardship over creation.

These are not incidental tasks. They are ways human beings express creativity, responsibility, and love.

One of the strangest consequences of the AI revolution is that it is reminding us of the enduring dignity of the same ordinary human work it seeks to replace.

Glenn Beck to young Americans: AI may have knowledge, but it will never have your purpose



In a culture constantly telling young people that the future is bleak and their problems are unprecedented, Blaze Media co-founder Glenn Beck is offering a different message: Don't buy the despair.

“I think for a lot of you, there is this quiet voice that has been whispering to you for a while now. And it says the world’s broken and somebody’s handing it to me, and I don’t know what to do,” he says.

“Let me start with the hard truth here. Life is hard. It is. It’s just not as hard as people profiting from your panic need you to believe. Okay? It’s not. The hardness is real. The hopelessness is a product. Don’t buy in to that. There’s an entire industry whose only job is to convince you that just being alive right now is the heaviest thing a human has ever carried,” he continues.

“The weight is real, but the despair is a sales pitch,” he adds.


And one major source of stress for young people is AI. Glenn points out that while it may be able to pass the same exams, it will never be human.

“The machine that we have right now, in your pocket, that can read every book ever written, but it has never once been afraid of the dark. It can know everything and understand nothing. It will know more about you by Tuesday. Yet it will never really know what it’s like to be you,” he says.

“And that’s not your weakness. That’s the entire point of you. It has all of the answers, but not a single reason to get out of bed. You have all of the reasons. You may not have the answers, but you have the reasons. Don’t trade those away,” he continues.

Glenn goes on to explain that you should not mistake all the knowledge AI has for wisdom.

“Don’t confuse the two, and don’t worship either one of them,” he says, before pointing out that human beings were created by God — and AI was not.

“A universe of cold math does not produce a soul that weeps at music by accident. You were made. And you were made on purpose. You, not just man — you,” he continues. “And somewhere underneath all that noise, purpose is still waiting for you to get quiet enough to hear it. I’m telling you: You will find it.”

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