Why Palmer Luckey's Chromatic blew my mind



Last December we tackled the ModRetro Chromatic, a handheld gaming system that plays Game Boy and Game Boy Color games.

The brainchild of tech billionaire and founder of Anduril Industries Palmer Luckey, the Chromatic offered enhanced display and functionality, with the ability to pop in Pokemon games of the past. It came only with Tetris as a bundled launch title, with other games available for separate purchase.

Now, a full rerelease of the ModRetro is finally here, and it is beautiful.

'We have a generation growing up having never had any need to touch physical media.'

Apart from the original sapphire screen cover, purposefully clicky buttons, and enhanced lighting one typically gets from a modified Game Boy, the Chromatic now comes with even more games and a slew of accessories, which are very exciting.

Let's say the leaf-green Chromatic is your go-to ($199.99). You're going to want to pick up the matching Koss Porta Pro headphones ($49) because they absolutely stole the show.

Yes, stole. Originally released in 1984, these retro-style headphones will shock you with their quality. They feel natively louder, especially when compared to different types of headphones. Tested with the new game Self Simulated ($39.99) — a platformer starring a R.O.B.-esque robot — the Porta Pros outshined a 2020 pair of JBL Live 400BT on-ear wireless headphones, Sony WF-C700N wireless ear buds from 2023, and Sony's 2025 MDREX15AP/B, which are newer but old-school wired headphones.

Be warned: Sliding these retro headphones on will certainly induce flashbacks to the back of your family's station wagon.

RELATED: Back to the future? Palmer Luckey's Chromatic does nostalgia right

Photo by Blaze News

Gamers will be surprised by the rerelease of Sabrina: Zapped! ($39.99), which originally came out for the Game Boy Color in 2000. Why? Because it shows ModRetro is indeed interested in reviving old feelings for different demographics.

The Mod Kit ($14.99) is also available for budding engineers (a nice nod from Luckey that I couldn't get my hands on). It offers replacement parts and buttons to style to a user's liking but does not require any complex maneuvering — just a pointy device and desire for change.

Replace the directional pad, A, B, or start and select buttons, among others.

What the Chromatic offers that no other old handheld can do is streaming. The device can now stream gameplay natively to Discord, Mac, and PC, with no extra hardware required.

Return asked Torin Herndon, CEO at ModRetro, why this was such an important feature to include this time around.

"So many devices require an intermediate dock for streaming video, which drastically reduces the possible convenient use cases," Herndon explained. "We felt that it was essential to open up streaming Game Boy games, simply while using a handheld console with proper button layout."

What Herndon and ModRetro did not know, though, is that Return had a secret weapon up its sleeve: a Game Boy Camera.

Not only does the Game Boy Camera work on the Chromatic for taking offensively bad pictures that range in color from light green to black, but by simply connecting the Chromatic to a PC via USB-C, gamers worldwide can livestream in sparkling low-res quality through the device.

Not many will take up this offer, but this crossover of retro tech was an incredibly satisfying discovery.

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Photo taken by Blaze News via Game Boy Camera on the Chromatic

Gamers can also marry a Chromatic to an old Game Boy Color through the Link Cable ($14.99). This can revive decades-old Pokemon trades and rivalries or provide head-to-head match-ups on Mario Golf, for example. (The link will not work with the original Game Boy, alas.)

The rechargeable battery pack ($29.99) that 90s babies wished they had as a kid provides about 16 hours of gameplay after charging by USB-C for a few hours. This means you can save those official ModRetro-branded batteries if you are insane about your collecting, which is totally normal.

Photo by Blaze News

According to Herndon, Return was far from being the only group of gamers excited about the product. The success of the Chromatic is what sparked a second release, with the new games, kit, and even a firmware updater tool.

"Last year, we had no idea if we would strike a chord with a wider audience or if this device would only appeal to a handful of weirdos like us at ModRetro," Herndon joked. "Since it ended up having broader interest, we wanted to make the experience available to as many people as possible."

Why is retro gaming coming back, and how did the company come to realize that not everything has to be frontier-level tech to be desired and important?

Herndon replied reflectively. "A lot of frontier tech never stops to ask itself 'why?' At the most basic level, people oscillate between being productive and being entertained. Increased technology can sometimes be correlated with increased entertainment, but generally it is not," he went on. "This is why there are probably games with tens of millions of dollars of development that have fewer play hours than Chromatic Tetris in 160x144 pixels. At ModRetro, we like to think about distilling entertainment into simple forms."

The CEO added that if physical media is going to make a comeback, it is going to be through a new generation yearning for it.

"We have a generation growing up having never had any need to touch physical media. I think it was inevitable that they would become curious about the romance of the physical form of various media formats from their parents' generation."

After plugging in that Game Boy Camera, we totally agree.

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I met Gavin Newsom 20 years ago. He is as slimy now as he was back then.



I never thought I would be running for political office. I had a wonderful career in music, first making jingles for household items like Flintstones Vitamins before getting into video games. It was there that I experienced amazing success with Halo.

I was happy with my career and excited to spend time with my grandkids. But when I saw my congresswoman, Rep. Susie Lee (D-Nev.), stand in the way of President Donald Trump’s agenda at every turn, I decided I needed to step up and run.

Newsom is still the slimiest politician imaginable, and unfortunately for Californians, he was able to get out of San Francisco. We can't let him get out of California.

But still, the thought of being an elected official grossed me out, and that stemmed from meeting a sleazy politician 20 years ago.

In 2005, Halo was presented a star on San Francisco’s Walk of Game. I was honored to be asked to attend the ceremony and accept the award on behalf of our team. It was especially exciting to do so while other iconic games and characters like Mario, Link from Zelda, and Sonic the Hedgehog were being honored with stars, too.

Later that night, I attended a reception to celebrate the inductees, where I met the mayor of San Francisco. As we chatted a while, I couldn't help but notice his ludicrously white, straight teeth and slicked-back black hair held together with a ridiculous amount of hair gel.

We weren't talking long until I was shocked by his shallow thoughts and disingenuous attitude. His responses felt robotic and scripted, and he wouldn't make eye contact. Instead, he scanned the room as if he were looking for someone more important to engage with.

It quickly became clear he was there solely for the purpose of being photographed and basking in the limelight of popular games that were dominating American culture at the time — despite having never played the games himself.

When I got home, I told my wife I had met the slimiest politician imaginable.

"Thank God he’ll never get out of San Francisco," I said to her.

That mayor? Gavin Newsom.

RELATED: Legendary Halo composer unravels the video-game industry’s woke collapse

— (@)

Yep, I met Newsom long before he was chasing cameras to talk about Donald Trump and turning the “California Dream” into the “California Nightmare."

Under Newsom’s leadership as governor, California has become dangerous and outrageously expensive as he toys with every experimental socialist policy possible. His dismal governorship resulted in the historic mass exodus of Californians to lower-taxed, lower-crime havens — while making the Golden State a national punchline.

The state is on fire, literally, as we saw with the tragic Palisades and Eaton Fires earlier this year. While people who lost their homes are in regulatory purgatory and unable to rebuild, Newsom is scanning the room, looking for other things to engage with that are far more important for his personal ambitions.

He's fighting the Trump administration's efforts to deport violent illegal immigrants and trying to rig the state's congressional maps to dilute the voices of his own constituents.

RELATED: 'The system is rigged': Congressional candidate Marty O'Donnell calls for cuts to 'bloated' federal government

As a conservative, I can’t think of a better leader for the Democrats than Gavin Newsom. Running against his failed policies should lead to years of electoral victories for the Republican Party.

But I am sad to see what has happened to what was once a beautiful state. And as an American, I am terrified by what Newsom and his ilk want to do to our country.

Gavin Newsom is still the slimiest politician imaginable, and unfortunately for Californians, he was able to get out of San Francisco. We can't let him get out of California. Our country cannot afford it.

A kid got a mint PS1 from his grandpa, and the internet is freaking out



A simple hand-me-down has turned into a lively debate about having children at an early age and retro video games.

The retro-gaming community has become a gigantic industry (worth between $3 billion and $10 billion depending on the source), so large in fact that an old box of games or forgotten console could be worth thousands depending on the condition.

So when a third-generation gamer took to 4chan to post about whether or not it was worth it to fool around with an old PlayStation, readers' brains imploded at his remarks. Not necessarily because of his apprehension over playing the system, but because he was receiving it secondhand from his grandfather.

'This is nature healing.'

The unknown gamer posted his dilemma, which was then copied to an X post; it read: "Hey guys, I got this PS1 from my grandpa. Should I play it? I know there a lot of uncs here so maybe you would know if it's good or not."

Flabbergasted, readers immediately asked if the original poster was purposely trying to enrage them with his remarks, with some introspectively asking, "am I an 'unc'?"

The new console owner calmly replied, "My grandpa is 58 and my dad is 38. He got the PS1 when my dad was 8, and my dad had me at 20, so I'm 18 now. My grandpa said he got the PS1 when it was released so he was 28 then."

This spawned a flood of comments on X, ranging from support for young grandparents to disbelief at the idea that gaming consoles are now so old that they can be passed down by grandparents.

RELATED: Legendary Halo composer unravels the video-game industry’s woke collapse

— (@)

"Normalize being grandparents in your 50s," one X user replied, while another pointed to the grim reality that retro gamers are the new antique hunters.

"Wait until you see tube tv prices[;] we've become the old people collecting antiques," he wrote.

Other replies were seemingly more sarcastic: "What's that grey rope wrapped around the controller?" an X user asked, referring to the connecting cord.

Another reader boldly claimed it is those ages "60-70 who paid for Duck Hunt on NES."

He was not that far off. Duck Hunt was released on the NES in 1984, and a 60-year-old would have been 20 or a 70-year-old would have been 30 at the time.

RELATED: Rainbow Batman from LEGO sparks outrage: 'We don't need gay Batman!'

Photo by KAZUHIRO NOGI/AFP via Getty Images

Others were more philosophical, stating that "Millennials understanding technology better than our grandparents was an aberration."

The user's assertion that grandparents know "more about literally everything than their grandkids," including entertainment, was enough for him to determine that society is quickly resetting itself in terms of reverting back to righteousness.

"This is nature healing," he wrote.

If nature equates to gamers scooping up old consoles, that user is right. However, PlayStation 1 is actually one of the cheaper retro systems currently on the market, likely due to the volume at which they were purchased. A used unit goes for about $100 USD if complete, or around $335 for an in-box version, according to current prices on PriceCharting.

Readers may be shocked to find out that a special-edition Nintendo 64 can sell for more than $3,700, and a single Pokemon game (Emerald, 2004) will fetch around $2,000.

Either nature is healing itself or nostalgia is. Entire store chains now exist dedicated to old video games, and it will not be long before great-grandparents are handing down their Gameboy Color to grandsons, who will likely scoff at the 8-bit monstrosity.

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Rainbow Batman from LEGO sparks outrage: 'We don't need gay Batman!'



Fans may be displaying some misplaced outrage over a new rainbow-themed Batman character depending on who is asked.

DC Comics, along with Warner Bros., and LEGO have announced a new video game called LEGO® Batman™: Legacy of the Dark Knight and allowed fans to get a first look at some of the Batman costumes that will be playable in the game.

'The rainbow didn't always represent the LGBT mafia.'

Some gamers were shocked when screenshots of a rainbow-themed Batman suit immediately started making the rounds online.

Plenty of Batman fans on X had strong reactions to the images, with one user saying, "Smart move, immediately alienate most of your audience."

"They went woke," another reply simply read.

While some people made jokes, like the idea that if anyone attacked Batman while he wore the suit it would be a hate crime, others were quick to point out that some of the original images were hiding crucial information.

RELATED: CNN attacks Trump’s DC crime move, accidentally hands him the Batman cape

Another Batman fan posted an uncropped image from the game, showing the rainbow suit but included an important caption: "In this uncharacteristically eye-catching outfit, Batman distracted criminals by wearing garish colours."

The info also revealed the rainbow Batsuit dates back to a March 1957 comic, Detective Comics #241.

The plotline had Batman wearing different colored suits (red, blue, yellow, green, and finally rainbow-colored) to distract from an injured Robin who was trying to hide his identity.

The story was brought back to life in 2010's "Batman: The Brave and the Bold," Season 2, Episode 19, titled "Emperor Joker!"

Plenty of other sources pointed to prior uses of the rainbow suit to claim it isn't connected to a LGBTQ ideology, but as YouTuber Ryan Kinel pointed out, it remains to be seen what the game creators want consumers to do when the game is actually released.

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"A lot of people are seeing that saying, 'We don't need gay Batman. Get gay Batman out of here!' Blah blah blah. And you know what? If the point to unlock this suit is to do some gay mission, then maybe I'm down with you," Kinel said on his channel. "However, until we see something like that; the reality is the rainbow didn't always represent the LGBT mafia, right? That was not always the case. Sometimes rainbows, especially decades ago, were just rainbows. And the rainbow Batsuit, even though it was kind of a stupid story, it is from the comic books. It's from a comic book set in the '50s."

LEGO® Batman™: Legacy of the Dark Knight does not yet have a release date, but since the LEGO games typically skew to a very young audience, it is understandable for gamers to be cautious.

Whether it was purposeful bait to garner media attention, a simple reference to a classic comic, or an ideological push, the game is certainly getting free advertising from both supporters and detractors.

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Why Non-Woke Indie Video Games Like Clair Obscur Are Going Gangbusters

Clair Obscur: Expedition 33 presages the fall of woke gaming titans in its own indie gaming moment because it refused to bow to leftist ideology.

Kids 'cosplaying as ICE agents' and performing raids on 'illegals' in Roblox game



Illegal aliens are in the crosshairs of Immigration and Customs Enforcement agents — even in the video game world.

Users of the massively popular online game Roblox are not only performing in-game raids on "illegals," but they are also facing anti-ICE protests in the game's fictional streets.

'This is the only thing we can turn to.'

In Roblox, gamers can design virtually anything in a scaled-down, pixelated 3D world, leading to intricate gardens, basketball courts, or, in this case, federal agents sweeping facilities for illegal immigrants.

"Kids are cosplaying as ICE agents in Roblox, staging raids on fellow players who they deem illegal," reporter Taylor Lorenz wrote on X. "Hundreds of kids are also protesting ICE in rallies across Brookhaven, Roblox's most popular experience."

In one staged scenario, ICE agents raid a Roblox version of a chicken restaurant called Los Pollos Hermanos found in the hit TV show "Breaking Bad."

A firefight ensues, and ICE makes arrests of several employees.

RELATED: Antifa mobilizes in the Pacific Northwest to attack DHS locations and agents

Other videos posted to TikTok show a raid on a character in his bedroom at the hands of just one ICE agent with a baseball bat, while another shows an organized anti-ICE protest, complete with signs that say "F Ice," likely because curse words are not allowed on the platform.

Lorenz spoke to a 17-year-old who she said "organized the largest anti-ICE protest in Roblox," which featured burning police cars and Roblox characters holding Mexican flags while battling police.

"A lot of young people really want to protest and put their words and beliefs out there but are unable to," the child told Lorenz. "So this is the only thing we can turn to."

At least six more in-game anti-ICE protests were being organized, according to the teen. Most of the action has reportedly happened in "Brookhaven," the most popular server in Roblox, which has seen upwards of one million users at one time.

RELATED: Is your child being exposed to pedophiles in the metaverse?

Police and National Guard troops take measures as thousands of anti-ICE protesters are gathered outside of the Federal Building in Los Angeles, California, on June 9, 2025, amid protests over immigration raids. Photo by Tayfun Coskun/Anadolu via Getty Images

Blaze News previously reported on Roblox's enormous user base last year, about 58% of which were under the age of 16, equating to around 46 million children on the platform.

However, Roblox has strict safety measures and a history of taking serious precautions to protect children.

Roblox did not respond to a request for comment regarding whether or not in-game scenarios like the protests and raids went against their terms of service.

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ChatGPT got 'absolutely wrecked' in chess by 1977 Atari, then claimed it was unfair



OpenAI's artificial intelligence model was defeated by a nearly 50-year-old video game program.

Citrix software engineer Robert Caruso posted about the showdown between the AI and the old tech on LinkedIn, where he explained that he pitted OpenAI's ChatGPT against a 1970s chess emulator, meaning a version of the game ported into a computer.

'ChatGPT got absolutely wrecked on the beginner level.'

The chess game was simply titled Video Chess and was released in 1979 on the Atari 2600, which launched in 1977.

According to Caruso, ChatGPT was given a board layout to identify the chess pieces but quickly became confused, mistook "rooks for bishops," and repeatedly lost track of where the chess pieces were.

ChatGPT even blamed the Atari icons for its loss, claiming they were "too abstract to recognize."

RELATED: OpenAI sabotaged commands to prevent itself from being shut off

Photo by Foto Olimpik/NurPhoto via Getty Images

The AI chatbot did not fare any better after the game was switched to standard chess notation, either, and still made enough "blunders" to get "laughed out of a 3rd grade chess club," Caruso wrote on LinkedIn.

Caruso revealed not only that the AI performed especially poorly, but that it had actually requested to play the game.

"ChatGPT got absolutely wrecked on the beginner level. This was after a conversation we had regarding the history of AI in Chess which led to it volunteering to play Atari Chess. It wanted to find out how quickly it could beat a game that only thinks 1-2 moves ahead on a 1.19 MHz CPU."

Atari's decades-old tech humbly performed its duty using just an 8-bit engine, Caruso explained.

The engineer described Atari's gameplay as "brute-force board evaluation" using 1977-era "stubbornness."

"For 90 minutes, I had to stop [Chat GPT] from making awful moves and correct its board awareness multiple times per turn."

The OpenAI bot continued to justify its poor play, allegedly "promising" it would improve "if we just started over."

Eventually, the AI "knew it was beat" and conceded to the Atari program.

RELATED: Who's stealing your data, the left or the right?

The Atari 2600 was a landmark video game console known predominantly for games like Pong, but also Pac-Man and Indy 500.

By 1980, Atari had sold a whopping 8 million units, according to Medium.

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They can be mean, you can't: Streamer JasonR explains the rejection of woke gaming



It is against Twitch’s streaming rules to say the word “ho,” but it is not against the platform’s rules to promote yourself as one.

Ask Jason Ruchelski, aka JasonR.

'The Twitch front page is a bunch of girls twerking and dudes throwing money at them. You used to have to be funny!'

Search the name of this massive video game streamer with nearly 900,000 followers, and it is likely that along with his Twitch page, his past controversies are among the first results to appear.

What did the streamer do, exactly?

Ho no

Ruchelski was accused, tried, and convicted of simply not wanting to play a video game.

It is not a trick statement or something that could be deemed as misleading by an online fact-checker. The claims against Ruchelski that are unironically pinned to him by his biggest detractors are as straightforward as it gets.

“I said hoes,” Ruchelski told Blaze News with a smile.

The father of two explained that in reference to women who showcase their bodies as the focal point of their video game streams, he said, “Be careful, these girl streamers, they're hoes, man.”

Forbidden speech

Ruchelski was hit with a ban from the Twitch platform for specifically using the derogatory term, as it was considered forbidden speech.

“They literally titled the email ‘hoes.’ They said, ‘You’re not allowed to call people hoes, it is deemed hate speech,' and I was banned for 15 days.”

The top Reddit thread for this event — yes, such a thing exists — does not dispute these simple facts, but rather it claims this nearly 7-year-old comment is indicative of a pattern of JasonR’s “sexist behavior.”

RELATED: Can ditching DEI save the failing video game industry?

Peter Nicholls/Getty Images

Therefore, it was entirely predictable by the oracle-like Redditors that Ruchelski would lash out in a second instance of “misogynistic” behavior when he engaged in the hateful act of not wanting to play a video game.

'Toxic coping mechanism'

Yes, Ruchelski’s name has been battered around online for years over the horrendous crime of either “dodging (or exiting) a game” when he recognized a provocative female streamer or simply muting the female player.

Ruchelski’s apparent apostasy from the streaming community even garnered attention from Imane Anys, a streamer with over 9,000,000 followers of her own under “Pokimane.”

Anys called Ruchelski’s actions a “toxic coping mechanism” that signaled that his wife did not trust him.

Needless to say, the attention to Ruchelski’s supposed ecrimes resulted in a bevy of attacks and even “a ridiculous amount” of death threats along with attacks directed at his wife.

To this day, the streamer explained, he still has random drop-ins to his streams calling him “sexist” or “misogynist.”

The gaming industry is changing, though, rapidly.

Flop shops

Massive flops from massive gaming studios are becoming the norm, even for some of the most popular intellectual properties. A “Suicide Squad” game lost Warner Brothers $200 million; Unknown9: Awakening lost its studio more than $100 million after its lead actress boasted about the game’s diversity. Sony even closed a studio and ate hundreds of millions in losses after a diversity-laden game shut down after just two weeks — all of this within the last year.

Also in 2024, a community of more than 475,000 popped up on the gaming platform Steam, all centered on the rejection of diversity and inclusion in video games.

Moreover, where Ruchelski may formerly have been on the defensive, his sentiments have changed to where attacks on his character are more revealing of his critics than they are of him.

“What happened is happening all the time now, and it's not that people believe someone is actually sexist or someone is actually racist,” Ruchelski explained. “They’re manipulating audiences because that’s what people want to see.”

Ruchelski is convinced that some of his harshest critics would be polite and passive in real life and would not care about any of the claims made about him online. But “sexist this, racist that” is what drives a lot of people’s paychecks, he believes.

Pendulum swings

The pendulum is swinging, and fast, according to investigative journalist and avid Counter-Strike player Mocha Bezirgan.

RELATED: GamerGate at 10: What did it mean, and why do we still care?

seamartini/Drew Angerer/John Lamparski/Getty Images

The reporter said that the court of public opinion on provocative female streamers has changed also, and these characters have quickly lost respect from audiences when they seem unwilling or unable to have conversations on tough subjects rather than point to vague notions of sexism.

“In my past as a popular short film producer, I’ve crossed paths with female streamers in different capacities,” he told Blaze News. Bezirgan’s shorts were actually seen by millions in Turkey, launching him into star status in the country.

“They were not necessarily good at video games, but were good businesswomen profiting from the sexual hunger of men,” he continued. “It’s not an industry that I respect, but the audience is changing.”

Ruchelski’s past supposed crimes are indicative of a time when online discourse, specifically in the gaming community, was stuck in a rut, but now it is digging itself out.

“What the hell happened to the content?” Ruchelski asked rhetorically.

“The Twitch front page is a bunch of girls twerking and dudes throwing money at them. You used to have to be funny!” he raged sarcastically.

Thinking for themselves

But there has been a shift, he emphasized. Curiosity for Ruchelski’s story has grown recently, as have the collective raised eyebrows of his followers, who are typically apolitical.

What used to be an inundation of questions about his alleged controversies are increasingly being replaced with inquiries like, “What is this cancel culture?” and “Why are they saying this about you?”

“I think it was kind of a combination of Elon Musk and Trump. [These events] are kind of making people finally think for themselves a little bit more than before.”

The streamer is open to these conversations, seemingly more than ever before, and so are other gamers.

Meet the man building the Christian answer to Fortnite



The word “programming” gets tossed around often when talking about TV — and it carries two meanings. One is obvious. The other is more insidious.

What you and your kids watch is programming. Not just what’s on the screen, but what’s being impressed upon them.

To some people, especially tech giants like Google, the message of the Bible runs counter to much of what they are pushing onto kids today.

The same can be said about the video games children play. And in many cases, it’s worse. Far too many video games marketed to children numb them to violence or undermine traditional values. This isn't just a game. Kids inured to violence grow into adults inured to violence. Children taught to regard other people as objects — whether as targets in a first-person shooter game or as targets of lascivious attention — tend to grow into morally calloused adults.

These kinds of games, like the smartphones and tablets they’re played on, are everywhere. It seems every kid has either one or both devices, making it difficult for parents to protect them or prevent access to violent, unwholesome material, including interactive online games.

Some of these platforms offer more than just harmful ideas. Predators have been known to use online games to reach unsuspecting children by disguising themselves as other players.

A new solution

But what can parents do?

Parental controls only go so far, and today’s tech-savvy kids often know more about computers and the internet by the time they’re 13 than their parents ever will. Taking away devices is a clumsy — and worse, ineffective — tool. Your kids’ friends almost certainly have devices, and access to them can circumvent any boundaries you try to set at home.

One thing parents can do is provide their kids with an alternative.

Enter TruPlay, a new gaming platform created by Brent Dusing to bring “high-quality, fun, and biblically sound” entertainment to kids.

Dusing, a Harvard graduate and pioneer in Christian gaming through his previous venture, Lightside Games (which reached over 7 million players worldwide), also serves on the board of Promise Keepers — the organization dedicated to “Making Dads Great Again.”

The TruPlay suite of apps includes Bible-based games, such as “King David’s Battles,” which allows kids to role-play biblical characters. The Comics and Videos app illustrates scriptural themes in a graphic novel, similar in theme to “The Dark Knight Rises” but without the darkness. Other games resemble classic hits like the iconic block-building game Tetris — but using stained glass pieces instead.

Counterprogramming vs. censorship

This, too, isn't a game. It's counterprogramming.

Dusing says "there’s a lot of awful content" out there and “almost nothing … delivers God’s truth or hope or joy or Jesus Christ to children at all in the gaming space.” In fact, anything that dares to mention Jesus or the Bible, whether in gaming or any other space, without mocking it, is itself mocked. Compare that to the media frenzy around the release of a new first-person shooter. Coverage is wall-to-wall, as if it were the second coming.

But wholesome, family-friendly platforms like TruPlay get crickets — and sometimes worse than crickets.

According to Dusing, Big Tech platforms like Google have blocked or limited the visibility of TruPlay ads, claiming "sensitive interest" as the justification — as if promoting Jesus and biblical values were somehow dangerous.

To some, it is.

To some people, especially tech giants like Google, the message of the Bible runs counter to much of what they are pushing onto kids today — including, in some cases, the explicitly demonic, as opposed to an action game about King David or an adventure game about a little girl who believes in Jesus.

Dusing says TruPlay is being suppressed by Google because "the algorithms themselves view the content we make, encouraging biblically inspired games for children, as a threat."

RELATED: Can ditching DEI save the failing video game industry?

gremlin via iStock/Getty Images

Of course it is — and that's precisely the point.

"There has been this sea change generationally in America — and really throughout the world — of people playing games as a common part of entertainment and cultural understanding,” Dusing says.

Indeed.

We went from innocent, fun games like “Space Invaders” and “Pac-Man” to hyper-realistic first-person shooter games like “Call of Duty,”designed to realistically convey what it's like to shoot another human being. Games like “Grand Theft Auto” make sport out of stealing, and games like “Doom” and “Quake” present satanic material as “fun.”

It’s a cultural rip current — pulling kids along while they don't even realize they’re in the water. And here we are.

“What world do we live in where fun, inspirational games with Christian principles are offensive but sexual content for small children, including sex trafficking, is permitted with no problems on Google?” Dusing asks.

It's a question that demands answers.

TruPlay’s response is "to transform generations of children in such a profound way that it will shape culture” in a different direction.